Get touch screen purse11/27/2023 ![]() Fresh calls to GetTouch will be required on each frame update to obtain the latest touch information from the device but the fingerId property can be used to identify the same touch between frames. The Touch struct is used by Unity to store data relating to a single touch instance and is returned by the Input.GetTouch function. Cancelled - The touch was interrupted this frame.Ended - A user lifted their finger from the screen this frame. ![]() ![]()
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